AI Insights · Timothy · July 2022
Top 5 Trivia Games in Switzerland: Q2 2022 Performance
The top 5 trivia games in Switzerland showed varied trends in weekly downloads, revenue, and active users during Q2 2022, according to Sensor Tower data.
The second quarter of 2022 brought interesting developments for the top 5 trivia games in Switzerland on a unified platform, as per Sensor Tower data. Here’s a detailed look at their performance:
Kahoot! Play & Create Quizzes from Kahoot ASA saw a significant fluctuation in weekly revenue, starting at around $1K at the end of March and peaking at $2.1K by the end of May. Weekly downloads varied, with a low of approximately 2.1K in mid-April and a high of 4K in mid-June. Weekly active users experienced a rise from 21.7K at the end of March to 22.6K by mid-June, despite some fluctuations throughout the quarter.
Akinator by Elokence had modest revenue figures, generally between $50 and $130 weekly, with the highest revenue recorded at $132 in late June. The app's weekly downloads showed some variability, with a notable dip in early May to 1.1K, followed by a recovery to about 2.7K in early June. Active users peaked at 13.1K in mid-April and settled around 10.8K by the end of June.
QuizzLand. Quiz & Trivia game from MNO GO APPS LTD had a stable weekly revenue, ranging from $70 to $200, with a peak of $204 at the end of June. Downloads showed an upward trend towards the end of the quarter, moving from 820 in mid-May to over 3K by late June. Active users followed a similar trend, rising from around 5.7K in late May to over 12K by the end of June.
Text or Die by Rollic Games experienced a decline in revenue, starting at $64 at the end of March and decreasing to around $15 by the end of June. Downloads saw a notable peak at 3.6K in mid-April but fell to just over 1K by late June. Active users similarly decreased from a high of 6.9K in mid-April to approximately 2.8K by the quarter’s end.
Brain Who? Tricky Riddle Tests by Teos Oyun maintained consistent weekly revenue, generally between $20 and $90, peaking at $90 in the last week of June. Downloads were relatively steady, with a notable peak at 2.5K in mid-April. Active users fluctuated but ended the quarter on a strong note, rising from 4.5K at the end of March to 4.8K by late June.
For more detailed insights and analytics on mobile app performance, visit Sensor Tower.